He says that these experiences became repetitive, but both he and his friend noticed that they’d developed a connection with their own characters. Wolfe had played turn-based RPGs as couch co-op before, passing the controller back and forth with a friend while they each took control of different characters. “At first, we were thinking about possibly one person playing the game as a backdrop for a podcast, but then I brought up the idea of getting four of us together to each take ‘responsibility’ for one of the four characters in our party.” “My friend, SinowBeats and I, were talking about Darkest Dungeon one day, and at one point we talked about how it would be cool to stream it together,” said Wolfe in an email to GamesBeat. Each character has a sanity meter, which dips when characters take damage or the darkness deepens, or simply as the stress of adventuring mounts in the depths of what sometimes looks like Cthulhu’s lair. Normally, one player selects four characters to explore dungeons, slay eldritch horrors, and collect treasure. It raised nearly $315,000 on Kickstarter in 2014, and it left early access last year. Red Hook Studios’s Darkest Dungeon is a roguelike with grimdark flair. He runs it like a campaign of Dungeons & Dragons, which led to the stream’s name: “Darkest Dungeons & Dragons.” Why face the sanity-breaking horrors of Darkest Dungeon alone when you could use the buddy system? For over a month now, livestreamer and YouTube creator John Wolfe has been playing the role-playing game Darkest Dungeon with three other friends, effectively turning a single-player game into a multiplayer co-op. We're thrilled to announce the return of GamesBeat Summit Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about sponsorship opportunities here.
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